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Sentient Data. | 0 | 0.34 | 2003 |
Manual and cognitive benefits of two-handed input: an experimental study | 74 | 7.13 | 1998 |
Collaboration Awareness and its Use to Consolidate a Disperse Group | 3 | 0.44 | 1997 |
A tool for the rapid evaluation of input devices using Fitts' law models | 4 | 0.48 | 1993 |
Extending Fitts' law to two-dimensional tasks | 197 | 43.46 | 1992 |
Realizing a video environment: EuroPARC's RAVE system | 152 | 80.95 | 1992 |
The role of visual and kinesthetic feedback in the prevention of mode errors | 16 | 43.27 | 1990 |
Windows on tablets as a means of achieving virtual input devices | 8 | 2.22 | 1990 |
A three-state model of graphical input | 137 | 29.26 | 1990 |
Chunking and Phrasing and the Design of Human-Computer Dialogues (Invited Paper) | 11 | 21.20 | 1986 |
A directory of sources for interactive technologies | 1 | 0.52 | 1986 |
A context for user interface management | 20 | 13.55 | 1984 |
A Touch-Sensitive Input Device. | 3 | 26.96 | 1981 |
On Contextually Adaptive Timbres. | 0 | 0.34 | 1981 |
A Microprocessor Controlled Clavier. | 0 | 0.34 | 1980 |
On the Specification of Scope in Interactive Score Editors. | 1 | 0.46 | 1980 |
An introduction to the sssp digital synthesizer | 5 | 1.09 | 1978 |
Ludwig: an Example of Interactive Computer Graphics in a Score Editor. | 2 | 1.39 | 1978 |