Abstract | ||
---|---|---|
"Clear design is good design" seemed like a reasonable rule of thumb. If you can understand your system, you can change it effectively. If you can't, it's much harder. Sounds simple, right? Maybe a little too simple. Recently, this author has discovered he's periodically sacrificing clarity and subordinating it to another standard. |
Year | DOI | Venue |
---|---|---|
2004 | 10.1109/MS.2004.37 | IEEE Software |
Keywords | DocType | Volume |
good design,clear design,reasonable rule | Journal | 21 |
Issue | ISSN | Citations |
6 | 0740-7459 | 0 |
PageRank | References | Authors |
0.34 | 0 | 1 |
Name | Order | Citations | PageRank |
---|---|---|---|
Michael Feathers | 1 | 66 | 8.56 |