Abstract | ||
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Normal meshes are new fundamental surface descriptions inspired by differential geometry. A normal mesh is a multiresolution mesh where each level can be written as a normal offset from a coarser version. Hence the mesh can be stored with a single float per vertex. We present an algorithm to approximate any surface arbitrarily closely with a normal semi-regular mesh. Normal meshes can be useful in numerous applications such as compression, filtering, rendering, texturing, and modeling. |
Year | DOI | Venue |
---|---|---|
2000 | 10.1145/344779.344831 | SIGGRAPH |
Keywords | DocType | ISBN |
subdivision,multiresolution mesh,coarser version,irregular connectivity,meshes,numerous application,multiresolution,normal semi-regular mesh,normal mesh,single float,wavelets,new fundamental surface description,differential geometry,surface parameterization | Conference | 1-58113-208-5 |
Citations | PageRank | References |
160 | 13.55 | 18 |
Authors | ||
4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Igor Guskov | 1 | 782 | 60.96 |
Kiril Vidimče | 2 | 223 | 16.91 |
Wim Sweldens | 3 | 3078 | 296.64 |
Peter Schröder | 4 | 5825 | 467.77 |