Abstract | ||
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The majority of the commercially available software are accessed through the Windows/Icon/Mouse/Pointer (WIMP) interfaces. Arguably, these interfaces fail to communicate the richness and complexity of human gesture [Scali et al. 2003]. Consequently, embodied skills such as those of creative makers cannot be easily accommodated in digital workspaces. In [Dima et al. 2010] we illustrated this issue in the traditional technique of puppet Stop-motion Animation and, as a first step, explored how puppet stop-motion animators perceive a virtual workspace mounted with the haptic modality and enabling gestural action. The investigation was driven by the development of a new interface system for animating digital 3-D articulated characters designed in collaboration with puppet Stop-motion animators. Hereby, we present further insights on the perception of the virtual workspace derived from the design study on bi-manual interaction. The system itself contributes a new interaction mechanism in the field of Human-Computer Interaction. |
Year | DOI | Venue |
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2011 | 10.1145/2073304.2073331 | SIGGRAPH Asia 2011 Posters |
Keywords | DocType | Citations |
haptically-augmented interface,new interface system,new interaction mechanism,digital workspaces,human-computer interaction,puppet stop-motion animator,virtual workspace,digital 3-d articulated character,digital character animation,available software,bi-manual interaction,puppet stop-motion animation | Conference | 0 |
PageRank | References | Authors |
0.34 | 1 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Mariza Dima | 1 | 6 | 2.48 |
Mark Wright | 2 | 0 | 0.34 |
John Lee | 3 | 63 | 14.61 |