Title
A Multi-Agent Architecture for Tracking User Interactions in Browser-based Games
Abstract
This paper presents a tracking system developed for browser-based games to track user interactions remotely. To eliminate the restriction of accessing local file system, the client side of the system runs on a standalone web server. The tracking agent writes the user interactions with a game on the local file system, and the log-transfer agent sends the results to the server side of the system as soon as an internet connection is available. This system is used in a research to investigate the effects of playing certain games on visual working memory of children under the age 7. This tracking system has provided the games with better user-friendliness by removing browser's permission prompts in JavaScript and Flash-based games. Furthermore, allowing remote data collection from all the gamers provides vast data for future research.
Year
DOI
Venue
2012
10.1109/DIGITEL.2012.27
DIGITEL
Keywords
Field
DocType
tracking agent,log-transfer agent,browser-based games,standalone web server,remote data collection,tracking user interactions,multi-agent architecture,local file system,server side,tracking system,client side,user interaction,multi agent systems,data collection,internet,human computer interaction,games,javascript,tracking,web server,user interfaces,psychology,servers
Server-side,Client-side,File system,Computer science,Simulation,Server,Human–computer interaction,User interface,Multimedia,The Internet,JavaScript,Web server
Conference
Citations 
PageRank 
References 
0
0.34
0
Authors
9
Name
Order
Citations
PageRank
A. A. Bagherzadeh100.34
S. Rezvankhah200.34
S. Farahi300.34
K. Khalvati400.34
P. Mousavi5425.62
A. Dehghan6152.04
B. Ghaderi700.34
L. Kashani800.34
H. Moradi901.35