Abstract | ||
---|---|---|
We discuss two different ways of having fun with two different kinds of games: On the one hand, we present a framework for
developing multiplayer pervasive games that rely on the use of mobile sensor networks. On the other hand, we show how to exploit
game theoretic concepts in order to study the graph-theoretic problem of vertex coloring.
|
Year | DOI | Venue |
---|---|---|
2010 | 10.1007/978-3-642-13122-6_3 | Fun with Algorithms |
Keywords | Field | DocType |
different way,multiplayer pervasive game,graph-theoretic problem,different kind,vertex coloring,game theoretic concept,mobile sensor network | Discrete mathematics,Combinatorial game theory,Vertex (geometry),Game mechanics,Computer science,Gesture recognition,Exploit,Theoretical computer science,Game theoretic,Multimedia,Mobile sensor networks | Conference |
Volume | ISSN | ISBN |
6099 | 0302-9743 | 3-642-13121-2 |
Citations | PageRank | References |
0 | 0.34 | 2 |
Authors | ||
4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Paul G. Spirakis | 1 | 2222 | 299.05 |
Ioannis Chatzigiannakis | 2 | 1238 | 121.01 |
Georgios Mylonas | 3 | 235 | 26.80 |
Panagiota N. Panagopoulou | 4 | 83 | 10.25 |