Abstract | ||
---|---|---|
Abstract In the course of the project Virtual Try-On new VR technologies have been developed, which form the basis for a realistic, three dimensional, (real-time) simulation and visualization of individualized garments put on by virtual counterparts of real customers. To provide this cloning and dressing of people in VR, a complete process chain is being build up starting with the touchless 3-dimensional scanning of the human body up to a photo-realistic 3-dimensional presentation of the virtual customer dressed in the chosen pieces of clothing. The emerging platform for interactive selection and configuration of virtual garments, the „virtual shop“, will be accessible in real fashion boutiques as well as over the internet, thereby supplementing the conventional distribution channels. |
Year | DOI | Venue |
---|---|---|
2004 | 10.1007/s00287-004-0442-5 | Informatik Spektrum |
Keywords | Field | DocType |
3 dimensional,three dimensional,human body | World Wide Web,Computer science | Journal |
Volume | Issue | ISSN |
27 | 6 | 1432-122X |
Citations | PageRank | References |
0 | 0.34 | 16 |
Authors | ||
10 |
Name | Order | Citations | PageRank |
---|---|---|---|
Markus Wacker | 1 | 123 | 9.33 |
Michael Keckeisen | 2 | 157 | 11.48 |
Stefan Kimmerle | 3 | 15 | 2.40 |
Wolfgang Straßer | 4 | 1142 | 101.40 |
Volker Luckas | 5 | 42 | 6.72 |
Clemens Groß | 6 | 27 | 1.92 |
Arnulph Fuhrmann | 7 | 251 | 17.89 |
Mirko Sattler | 8 | 198 | 9.58 |
Ralf Sarlette | 9 | 349 | 17.54 |
Reinhard Klein | 10 | 1337 | 97.71 |