Title
Presence Within a Mixed Reality Environment
Abstract
Mixed reality environments represent a new approach to creating technology-mediated experiences. However, there is a lack of empirical research investigating users' actual experience. The aim of the current exploratory, non-experimental study was to establish levels of and identify factors associated with presence, within the framework of Schubert et al.'s model of presence. Using questionnaire and interview methods, the experience of the final performance of the Desert Rain mixed reality environment was investigated. Levels of general and spatial presence were relatively high, but levels of involvement and realness were not. Overall, intrinsic motivation, confidence and intention to re-visit Desert Rain were high. However, age was negatively associated with both spatial presence and confidence to play. Furthermore, various problems in navigating the environment were identified. Results are discussed in terms of Schubert's model and other theoretical perspectives. Implications for system design are presented.
Year
DOI
Venue
2004
10.1089/1094931042403145
CYBERPSYCHOLOGY & BEHAVIOR
Field
DocType
Volume
Social psychology,Social environment,Intrinsic motivation,Systems design,Psychology,Mixed reality,Depth perception,Multimedia,Visual perception,Empirical research
Journal
7
Issue
ISSN
Citations 
5
1094-9313
12
PageRank 
References 
Authors
0.80
19
4
Name
Order
Citations
PageRank
Paul Van Schaik149936.74
Triece Turnbull2121.14
Anna Van Wersch3191.79
Sarah Drummond4394.77