Abstract | ||
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This poster gives an introductory summery of one of the approaches in a multi-nodal framework. The approach presented here is the Study of physiological responses of in-game player experience for engagement. Other components of a multi-nodal approach that are not included in this poster are, literature studies, the study of player accounts of the play experience and the study of in-game metric data in computer and video games. |
Year | DOI | Venue |
---|---|---|
2013 | 10.1109/CW.2013.77 | CW |
Keywords | Field | DocType |
computer games,human computer interaction,multiprocessing systems,3D Brain Activity Map,AMD V7900 graphics,EPOC neuroheadset,Microsoft Windows 7 OS,Tobii X2-30 eye-tracker,computer games,emotive EEG,four display-port outputs,heart rate variability,high-resolution 3840 × 2160 pixel display system,in-game player experience,multinodal approach,physiological response study,real-time data acquisition,real-time physiological data acquisition,video games,4K display system,computer and video games,engagement,multi-nodal framework,physiological data acquisition | Graphics,Video game graphics,Computer vision,Microsoft Windows,Computer science,Data acquisition,Brain activity and meditation,Artificial intelligence,Pixel,Emotive,Player experience,Multimedia | Conference |
Citations | PageRank | References |
1 | 0.36 | 0 |
Authors | ||
4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Steven Bachelder | 1 | 10 | 4.46 |
Rajesh Santhanam | 2 | 1 | 0.36 |
Masaki Hayashi | 3 | 10 | 4.46 |
Masayuki Nakajima | 4 | 2 | 1.04 |