Abstract | ||
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Contextualised Open Hypermedia can be used to provide added value to document collections or artefacts. However, transferring the underlying hyper structures into a users conceptual model is often a problem. Augmented reality provides a mechanism for presenting these structures in a visual and tangible manner, translating the abstract action of combining contextual linkbases into physical gestures of real familiarity to users of the system. This paper examines the use of augmented reality in hypermedia and explores some possible modes of interaction that embody the functionality of open hypermedia and contextual linking using commonplace and easily understandable real world metaphors. |
Year | DOI | Venue |
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2002 | 10.1145/513338.513371 | Hypertext 1999 |
Keywords | Field | DocType |
adaptive hypermedia,augmented reality,contextual hypermedia,tangible interfaces | World Wide Web,Conceptual model,Gesture,Hypermedia,Computer science,Adaptive hypermedia,Augmented reality,Added value,Human–computer interaction,Mixed reality,Multimedia | Conference |
ISBN | Citations | PageRank |
1-58113-477-0 | 16 | 0.93 |
References | Authors | |
19 | 4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Patrick A. S. Sinclair | 1 | 43 | 4.94 |
Kirk Martinez | 2 | 216 | 34.34 |
david e millard | 3 | 811 | 86.19 |
Mark J. Weal | 4 | 463 | 45.23 |