Abstract | ||
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The Pantheia system enables users to create virtual models by `marking up' the real world with pre-printed markers. The markers have predefined meanings that guide the system as it creates models. Pantheia takes as input user captured images or video of the marked up space. This video illustrates the workings of the system and shows it being used to create three models, one of a cabinet, one of a lab, and one of a conference room. As part of the Pantheia system, we also developed a 3D viewer that spatially integrates a model with images of the model. |
Year | DOI | Venue |
---|---|---|
2009 | 10.1145/1631272.1631507 | ACM Multimedia 2001 |
Keywords | Field | DocType |
input user,conference room,physical markup,real world,pre-printed marker,pantheia system,predefined meaning,virtual model,virtual contentcreation,virtual environment | Computer vision,Cabinet (file format),Computer graphics (images),Computer science,Conference room,Artificial intelligence,Multimedia,Markup language | Conference |
Citations | PageRank | References |
0 | 0.34 | 6 |
Authors | ||
6 |
Name | Order | Citations | PageRank |
---|---|---|---|
Eleanor Rieffel | 1 | 488 | 48.71 |
Sagar Gattepally | 2 | 7 | 1.23 |
Don Kimber | 3 | 365 | 43.84 |
Jun Shingu | 4 | 27 | 4.89 |
Jim Vaughan | 5 | 69 | 8.52 |
John Doherty | 6 | 0 | 0.34 |