Title
P2P-Based Avatar Interaction in Massive Multiuser Virtual Environments
Abstract
The idea of the 3D Web as a global scale Distributed Vir- tual Environment (DVE) currently is very popular and a lot of research work is done in this field. In the course of the HyperVerse project we have developed a two-tier Peer-To- Peer (P2P) architecture as basic infrastructure for a feder- ated, open and scalable 3D Web. Our approach relies on a concept that incorporates a loosely-structured P2P net- work overlay of user clients and a highly-structured over- lay that connects a federation of reliable server machines constituting a reliable backbone service. A central prob- lem when intending to build a massive virtual online envi- ronment is how avatar interaction as well as tracking and provision of avatar positions can be realized in a globally scalable manner. This paper presents a hybrid avatar inter- action scheme developed for HyperVerse that incorporates the user clients and the backbone service for avatar posi- tion tracking. The backbone is used as reliable fall-back service, while the avatar tracking is handled in a pure P2P fashion whenever possible. This way backbone overload is prevented in a self-organizing manner whenever client den- sity tends to overburden the backbone infrastructure.
Year
DOI
Venue
2009
10.1109/CISIS.2009.19
CISIS
Keywords
Field
DocType
avatars,peer-to-peer computing,3D Web,HyperVerse project,P2P-based avatar interaction,avatar position tracking,distributed virtual environment,massive multiuser environments,massive virtual online environment,peer-to-peer architecture,reliable backbone service,user clients network overlay,3D Web,DVE,MMVE,NVE,P2P
Virtual machine,Computer science,Server,Computer network,Software system,Avatar,Service-oriented architecture,Overlay network,Scalability,The Internet
Conference
Citations 
PageRank 
References 
5
0.51
7
Authors
4
Name
Order
Citations
PageRank
Markus Esch115612.90
Jean Botev212313.55
Hermann Schloss3928.21
Ingo Scholtes428826.66