Abstract | ||
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Due to the lack of coordination, it is unlikely that the selfish players of a strategic game reach a socially good state. Using Stackelberg strategies is a popular way to improve the system's performance. Stackelberg strategies consist of controlling the action of a fraction a of the players. However compelling an agent can be costly, unpopular or just hard to implement. It is then natural to ask for the least costly way to reach a desired state. This paper deals with a simple strategic game which has a high price of anarchy: the nodes of a simple graph are independent agents who try to form pairs. We analyse the optimization problem where the action of a minimum number of players shall be fixed and any possible equilibrium of the modified game must be a social optimum (a maximum matching). For this problem, deciding whether a solution is feasible or not is not straitforward, but we prove that it can be done in polynomial time. In addition the problem is shown to be APX-hard, since its restriction to graphs admitting a vertex cover is equivalent, from the approximability point of view, to VERTEX COVER in general graphs |
Year | Venue | Keywords |
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2011 | SAGT | general graph,matching game,good state,simple strategic game,vertex cover,optimization problem,simple graph,strategic game,modified game,approximability point,stackelberg strategy |
Field | DocType | Volume |
Simultaneous game,Mathematical economics,Mathematical optimization,Computer science,Repeated game,Price of anarchy,Normal-form game,Screening game,Sequential game,Game tree,Non-cooperative game | Conference | 6982 |
ISSN | Citations | PageRank |
0302-9743 | 0 | 0.34 |
References | Authors | |
17 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Bruno Escoffier | 1 | 430 | 37.32 |
Laurent Gourvès | 2 | 241 | 30.97 |
Jérôme Monnot | 3 | 512 | 55.74 |