Abstract | ||
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Commercial 3D modeling applications tend to be difficult and time consuming to use due to complex interfaces and functionality. In this paper we present a simple and intuitive interface for modeling "blobby" 3D objects using touch input. Objects are defined by sketching and modifying contours of cross-sectional slices. Two-touch interactions are used to zoom, rotate and slice the object. The resulting application allows rapid creation of 3D models and looks promising for medical. imaging applications. A drawback is that intuitiveness depends on a user's mental abilities such as 3D vision and the ability to develop a mental model and compare it with visual data. |
Year | Venue | Keywords |
---|---|---|
2010 | GRAPP 2010: PROCEEDINGS OF THE INTERNATIONAL CONFERENCE ON COMPUTER GRAPHICS THEORY AND APPLICATIONS | Two-touch Interaction, 3D Modeling, Radial Basis Functions, Sketch-interface, Iso-surfaces |
Field | DocType | Citations |
Drawback,Computer vision,Mental model,Computer graphics (images),Computer science,Medical imaging,Zoom,Artificial intelligence,3D modeling,3d vision,Sketch | Conference | 1 |
PageRank | References | Authors |
0.36 | 6 | 4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Amit Joshi | 1 | 1 | 0.36 |
Glen Robertson | 2 | 32 | 3.69 |
Burkhard Wünsche | 3 | 147 | 24.91 |
Beryl Plimmer | 4 | 559 | 53.89 |