Title
Interactive 3D caricature from harmonic exaggeration
Abstract
A common variant of caricature relies on exaggerating characteristics of a shape that differs from a reference template, usually the distinctive traits of a human portrait. This work introduces a caricature tool that interactively emphasizes the differences between two three-dimensional meshes. They are represented in the manifold harmonic basis of the shape to be caricatured, providing intrinsic controls on the deformation and its scales. It further provides a smooth localization scheme for the deformation. This lets the user edit the caricature part by part, combining different settings and models of exaggeration, all expressed in terms of harmonic filter. This formulation also allows for interactivity, rendering the resulting 3d shape in real time.
Year
DOI
Venue
2011
10.1016/j.cag.2011.03.005
Computers & Graphics
Keywords
DocType
Volume
Caricature,Manifold harmonics,Modeling,Interactive,GPU
Journal
35
Issue
ISSN
Citations 
3
0097-8493
5
PageRank 
References 
Authors
0.43
0
6
Name
Order
Citations
PageRank
Thomas Lewiner170043.70
Thales Vieira2968.25
Dimas Martínez3955.90
Adelailson Peixoto4413.22
Vinícius Mello5242.44
Luiz Velho61162120.74