Title
A practical model for subsurface light transport
Abstract
This paper introduces a simple model for subsurface light transport in translucent materials. The model enables efficient simulation of effects that BRDF models cannot capture, such as color bleeding within materials and diffusion of light across shadow boundaries. The technique is efficient even for anisotropic, highly scattering media that are expensive to simulate using existing methods. The model combines an exact solution for single scattering with a dipole point source diffusion approximation for multiple scattering. We also have designed a new, rapid image-based measurement technique for determining the optical properties of translucent materials. We validate the model by comparing predicted and measured values and show how the technique can be used to recover the optical properties of a variety of materials, including milk, marble, and skin. Finally, we describe sampling techniques that allow the model to be used within a conventional ray tracer.
Year
DOI
Venue
2001
10.1145/383259.383319
SIGGRAPH
Keywords
Field
DocType
single scattering,subsurface scattering,dipole point source diffusion,bssrdf,practical model,light transport,subsurface light transport,multiple scattering,efficient simulation,reflection models,simple model,diffusion theory,brdf model,realistic image synthesis,optical property,scattering media,rapid image-based measurement technique,translucent material,sampling technique,exact solution,point source,diffusion approximation
Computer vision,Biological system,Ray tracing (graphics),Computer science,Point source,Artificial intelligence,Scattering,Color bleeding,Precomputed Radiance Transfer,Photon mapping,Subsurface scattering,Heavy traffic approximation
Conference
ISSN
ISBN
Citations 
0097-8930
1-58113-374-X
426
PageRank 
References 
Authors
26.64
14
4
Search Limit
100426
Name
Order
Citations
PageRank
Henrik Wann Jensen11884101.82
Stephen R. Marschner22454143.32
Marc Levoy3102731073.33
Pat Hanrahan4110811148.97