Abstract | ||
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Virtual Worlds (VWs) are computer-simulated virtual environments accessed by multiple users, through their avatars. VWs constitute a growing space for collaborative play, learning and work. Usability evaluation for VWs brings new challenges. There is a need for new evaluation methods or at least for the use of traditional evaluations in novel ways. The paper describes the development process of a set of usability heuristics for VWs (applications, including their early validation, through two case studies. |
Year | Venue | Keywords |
---|---|---|
2011 | IHC+CLIHC | mundos virtuales,new evaluation method,development process,usability evaluation,collaborative play,new challenge,early validation,case study,virtual worlds,traditional evaluation,usability heuristics |
Field | DocType | Citations |
Metaverse,Usability heuristics,Computer science,Usability engineering,Usability,Usability lab,Human–computer interaction,Multimedia | Conference | 0 |
PageRank | References | Authors |
0.34 | 6 | 2 |
Name | Order | Citations | PageRank |
---|---|---|---|
Roberto Muñoz | 1 | 43 | 10.46 |
Cristian Rusu | 2 | 399 | 45.44 |