Title
Knitting A 3d Model
Abstract
A knitted animal is made of a closed surface consisting of several knitted patches knitted out of yarn and stuffed with cotton ( Fig. 1). We introduce a system to create a knitting pattern from a given 3D surface model ( mainly designed for rotund animal models). A knitting pattern is an instructional diagram describing how to knit yarn to obtain a desired shape. Since the creation of knitting patterns requires special skill, this is difficult for nonprofessionals. Our system automates the process and allows anyone to obtain his or her original knitting patterns from a 3D model. The system first covers the surface of the model with parallel winding strips of constant width. The system then samples the strip at constant intervals to convert it into a knitting pattern. The result is presented in a standard visual format so that the user can easily refer it during actual knitting. We show several examples of knitted animals created using the system.
Year
DOI
Venue
2008
10.1111/j.1467-8659.2008.01318.x
COMPUTER GRAPHICS FORUM
Field
DocType
Volume
Yarn,Computer graphics (images),Computer science,Diagram,STRIPS
Journal
27
Issue
ISSN
Citations 
7
0167-7055
8
PageRank 
References 
Authors
0.50
14
3
Name
Order
Citations
PageRank
Yuki Igarashi1638.72
Takeo Igarashi23113206.25
Hiromasa Suzuki363660.50