Title
Computer graphics in undergraduate computational science education
Abstract
Computer graphics is an important part of a working scientist's toolkit. The graphics may be provided by resources with the scientist's group or by capabilities of the toolkits that the scientist uses directly in his or her work. However, in order for the scientist to understand how computer graphics images represent models and what possibilities there are for this representation, and for the occasional time when the scientist may want to create a presentation that is beyond the capability of standard tools, it is important for the science student to understand the basic capabilities and processes of computer graphics. This paper outlines how a computational science program can give students the background they need to have this understanding.
Year
DOI
Venue
2003
10.1145/792548.612010
technical symposium on computer science education
Keywords
Field
DocType
standard tool,computational science program,course pedagogy,important part,occasional time,computational science education,computational science and engineering,working scientist,computer graphics image,undergraduate computational science education,science student,basic capability,course issues,computer graphics,scientific visualization,computer science education,computer graphic
Computational science education,Graphics,Computational Science and Engineering,Computer science,Human–computer interaction,Computer graphics,Multimedia,Scientific visualization,Computational criminology
Conference
Volume
Issue
ISSN
35
1
0097-8418
ISBN
Citations 
PageRank 
1-58113-648-X
2
0.41
References 
Authors
7
2
Name
Order
Citations
PageRank
Steve Cunningham1327.12
Angela B. Shiflet2125.56