Abstract | ||
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Visualization algorithms have seen substantial improvements inthe past several years. However, very few algorithms have beendeveloped for directly studying data in dimensions higher thanthree. Most algorithms require a sampling in three-dimensionsbefore applying any visualization algorithms. This samplingtypically ignores vital features that may be present whenexamined in oblique cross-sections, and places an undo burden onsystem resources when animation through additional dimensionsis desired. For time-varying data of large data sets, smoothanimation is desired at interactive rates. This paper provides afast Marching Cubes like algorithm for hypercubes of anydimension. To support this, we have developed a new algorithm toautomatically generate the isosurface and triangulation tables forany dimension. This allows the efficient calculation of 4Disosurfaces, which can be interactively sliced to provide smoothanimation or slicing through oblique hyperplanes. The formerallows for smooth animation in a very compressed format. Thelatter provide better tools to study time-evolving features as theymove downstream. We also provide examples in using thistechnique to show interval volumes or the sensitivity of aparticular isovalue threshold. |
Year | DOI | Venue |
---|---|---|
2000 | 10.1145/375213.375253 | IEEE Visualization 2003 |
Keywords | Field | DocType |
oblique hyperplanes,large data set,oblique cross-section,aparticular isovalue threshold,additional dimensionsis,higher dimensions,afast marching cubes,smooth animation,new algorithm,time-varying data,visualization algorithm,higher dimension,cross section,animation,computer animation,three dimensions,critical points,sampling,computational geometry,data visualisation,hypercubes,visualization,marching cube,fast marching,level of detail,marching cubes,lookup tables | Data visualization,Computer graphics (images),Computer science,Fast marching method,Visualization,Marching cubes,Computational geometry,Isosurface,Theoretical computer science,Animation,Computer animation | Conference |
ISSN | ISBN | Citations |
1070-2385 | 1-58113-309-X | 38 |
PageRank | References | Authors |
1.36 | 18 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Praveen Bhaniramka | 1 | 110 | 6.04 |
Rephael Wenger | 2 | 441 | 43.54 |
Roger Crawfis | 3 | 705 | 80.51 |