Title
Games, interaction and computation
Abstract
Our current understanding of computation has widened enormously beyond the original closed world picture of numerical calculation in isolation from the environment. In the age of the Internet and the Web, and now of pervasive and ubiquitous computing, it has become clear that interaction and information flow between multiple agents are essential features of computation. The standard unit of description or design, whether at a micro-scale of procedure call-return interfaces or hardware components, or a macro- scale of software agents on the Web, becomes a process or agent, the essence of whose behaviour is how it interacts with its environment across some defined interface.
Year
DOI
Venue
2009
10.1007/978-3-642-11486-1_1
Ershov Memorial Conference
Keywords
Field
DocType
hardware component,standard unit,software agent,procedure call-return interface,numerical calculation,information flow,multiple agent,essential feature,current understanding,original closed world picture,ubiquitous computing
Information flow (information theory),Computer science,Software agent,Ubiquitous computing,Macro,Computation,Distributed computing,The Internet
Conference
ISBN
Citations 
PageRank 
3-642-11485-7
0
0.34
References 
Authors
1
1
Name
Order
Citations
PageRank
Samson Abramsky13169348.51