Title
Garbage collection of actors
Abstract
This paper considers the garbage collection of concurrent objects for which it is necessary to know not only “reachability,” the usual criterion for reclaiming data, but also the “state” (active or blocked) of the object. For the actor model, a more comprehensive definition than previously available is given for reclaimable actors. Two garbage collection algorithms, implementing a set of “coloring” rules, are presented and their computational complexity is analyzed. Extensions are briefly described to allow incremental, concurrent, distributed and real-time collection. It is argued that the techniques used for the actor model applies to other object-based concurrent models.
Year
DOI
Venue
1990
10.1145/97945.97961
OOPSLA/ECOOP
Keywords
Field
DocType
memory management,real time,computational complexity,garbage collection
Garbage,Programming language,Computer science,Manual memory management,Data pre-processing,Theoretical computer science,Reachability,Garbage collection,Actor model,Technical report,Computational complexity theory
Conference
Volume
Issue
ISSN
25
10
0362-1340
ISBN
Citations 
PageRank 
0-89791-411-2
32
2.05
References 
Authors
5
3
Name
Order
Citations
PageRank
Dennis G. Kafura1745134.03
Douglas Washabaugh2474.65
Jeff Nelson3322.05