Title
Goal-Proximity Decision-Making.
Abstract
Reinforcement learning (RL) models of decision-making cannot account for human decisions in the absence of prior reward or punishment. We propose a mechanism for choosing among available options based on goal-option association strengths, where association strengths between objects represent previously experienced object proximity. The proposed mechanism, Goal-Proximity Decision-making (GPD), is implemented within the ACT-R cognitive framework. GPD is found to be more efficient than RL in three maze-navigation simulations. GPD advantages over RL seem to grow as task difficulty is increased. An experiment is presented where participants are asked to make choices in the absence of prior reward. GPD captures human performance in this experiment better than RL.
Year
DOI
Venue
2013
10.1111/cogs.12034
Cognitive Science Society Annual Conference
Keywords
DocType
Volume
visual stimuli,proximity,computer simulation,spreading activation,goal orientation,cognitive processes,reinforcement learning,reinforcement,internet,interaction
Journal
37
Issue
ISSN
Citations 
4
1551-6709
1
PageRank 
References 
Authors
0.39
4
3
Name
Order
Citations
PageRank
Vladislav Daniel Veksler174.29
Wayne D. Gray2825133.25
Michael J. Schoelles393.10