Title
Why Here and Now
Abstract
The paper presents our vision in the process of creating new objects and things, based on reducing the estrangement of Internet content consumption by conceiving interaction modalities suitable for social activities occurring in the here-and-now, in real-time and real-place. These aspects should be incorporated in interactive artefacts not only for the contents consumption but also for editing and manipulating information. We present some projects and concepts that go in this direction, and among them we show the design solutions developed in our laboratory that aim to enhance the role of the physical location, social and cultural environment in affecting the contents and the way to interact with them.
Year
DOI
Venue
2009
10.1007/978-3-642-02710-9_81
HCI (6)
Keywords
Field
DocType
contents consumption,internet content consumption,social activity,physical location,new object,interactive artefact,cultural environment,interaction modality,design solution,design for all,ubiquitous computing,internet of things,human computer interaction,interaction design
Modalities,World Wide Web,Design for All,Interaction design,Computer science,Internet of Things,Human–computer interaction,Ubiquitous computing,Tangible user interface,The Internet
Conference
Citations 
PageRank 
References 
0
0.34
13
Authors
3
Name
Order
Citations
PageRank
Antonio Rizzo13210.16
Elisa Rubegni222620.82
Maurizio Caporali353.27