Abstract | ||
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This paper tests a learning-based model of strategic teaching in repeated games with incomplete information. The repeated game has a long-run player whose type is unknown to a group of short-run players. The proposed model assumes a fraction of ‘short-run’ players follow a one-parameter learning model (self-tuning EWA). In addition, some ‘long-run’ players are myopic while others are sophisticated and rationally anticipate how short-run players adjust their actions over time and “teach” the short-run players to maximize their long-run payoffs. All players optimize noisily. The proposed model nests an agent-based quantal-response equilibrium (AQRE) and the standard equilibrium models as special cases. Using data from 28 experimental sessions of trust and entry repeated games, including 8 previously unpublished sessions, the model fits substantially better than chance and much better than standard equilibrium models. Estimates show that most of the long-run players are sophisticated, and short-run players become more sophisticated with experience. |
Year | DOI | Venue |
---|---|---|
2006 | 10.1016/j.geb.2005.03.009 | Games and Economic Behavior |
Keywords | Field | DocType |
C72,C92,D83 | Computer science,Repeated game,Artificial intelligence,Complete information,Machine learning | Journal |
Volume | Issue | ISSN |
55 | 2 | 0899-8256 |
Citations | PageRank | References |
5 | 0.92 | 0 |
Authors | ||
3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Juin-Kuan Chong | 1 | 93 | 16.62 |
Colin F. Camerer | 2 | 202 | 37.90 |
Teck H. Ho | 3 | 181 | 17.75 |