Title
3D game design with programming blocks in StarLogo TNG
Abstract
Research on the effectiveness of using a block programming language with a three-dimensional environment and game design as the basis for curriculum to teach children concepts in Computer Science. We observed a lower barrier to entry and faster learning in seventh to ninth graders exposed to the new curriculum using StarLogo TNG.
Year
Venue
Keywords
2006
ICLS '06 Proceedings of the 7th international conference on Learning sciences
new curriculum,computer science,game design,starlogo tng,three-dimensional environment,children concept,programming block,faster learning,block programming language,lower barrier
DocType
ISBN
Citations 
Conference
0-8058-6174-2
12
PageRank 
References 
Authors
1.15
0
4
Name
Order
Citations
PageRank
Kevin Wang127931.92
Corey McCaffrey2121.15
Daniel Wendel3144.22
eric klopfer423533.90