Title
Paranga: an interactive flipbook
Abstract
E-books, which have become increasingly popular, potentially offer users attractive and entertaining interaction beyond paper-based books. However, they have lost physical features such as paper-like texture and page-flipping sensation. We focus on flipbooks and propose a novel book-shaped device for flipbooks called Paranga that embodies both these physical features and e-book interactivity. Paranga detects how quickly a user is turning pages and provides the tactile feedback of turning pages on his/her thumb by employing a rotatable roller mechanism with pieces of real paper. Using this device, we created several interactive flipbook applications in which the story changes depending on page-turning speed. This paper details the implementation of this device, describes the users' reactions at a conference exhibition, and discusses Paranga's possible applications.
Year
DOI
Venue
2012
10.1007/978-3-642-34292-9_2
Advances in Computer Entertainment
Keywords
Field
DocType
interactive flipbook application,entertaining interaction,conference exhibition,novel book-shaped device,page-flipping sensation,paper detail,discusses paranga,physical feature,e-book interactivity,real paper
Interactivity,Virtual reality,Computer science,Exhibition,Human–computer interaction,Multimedia
Conference
Citations 
PageRank 
References 
0
0.34
14
Authors
3
Name
Order
Citations
PageRank
Kazuyuki Fujita13416.15
Hiroyuki Kidokoro2203.19
Yuichi Itoh342345.98