Abstract | ||
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In this paper we propose an interactive designing method and a system based on it to create 3D objects and 2D images. This system consists of two subsystems for virtual sculpting to create a 3D shape and virtual printing to produce a picture with a printing block. In the virtual sculpting subsystem a user can form solid objects with curved surfaces as if sculpting them. The user operates virtual chisels, and can remove or attach arbitrary shapes of ellipsoids or cubes from or to the workpiece. A 3D object generated by virtual sculpting looks like a real wooden sculpture. If using a board as a workpiece, a user cart generate a virtual printing block. In the virtual printing subsystem, a user can synthesize a woodcut printing image from the virtual printing block mentioned above, a virtual paper sheet, and a printing brush. The user can synthesize a realistic woodcut print with a procedure similar to the actual woodcut printing. |
Year | DOI | Venue |
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1999 | 10.1111/1467-8659.00339 | COMPUTER GRAPHICS FORUM |
Keywords | DocType | Volume |
interaction design,ray tracing,daylight | Journal | 18 |
Issue | ISSN | Citations |
3 | 0167-7055 | 6 |
PageRank | References | Authors |
0.88 | 1 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Shinji Mizuno | 1 | 792 | 153.37 |
Minoru Okada | 2 | 250 | 58.32 |
Jun-ichiro Toriwaki | 3 | 578 | 136.04 |