Title
Ambient point clouds for view interpolation
Abstract
View interpolation and image-based rendering algorithms often produce visual artifacts in regions where the 3D scene geometry is erroneous, uncertain, or incomplete. We introduce ambient point clouds constructed from colored pixels with uncertain depth, which help reduce these artifacts while providing non-photorealistic background coloring and emphasizing reconstructed 3D geometry. Ambient point clouds are created by randomly sampling colored points along the viewing rays associated with uncertain pixels. Our real-time rendering system combines these with more traditional rigid 3D point clouds and colored surface meshes obtained using multiview stereo. Our resulting system can handle larger-range view transitions with fewer visible artifacts than previous approaches.
Year
DOI
Venue
2010
10.1145/1833349.1778832
ACM Trans. Graph.
Keywords
Field
DocType
real-time rendering system,scene geometry,resulting system,ambient point cloud,ambient point,larger-range view transition,point cloud,uncertain pixel,uncertain geometry,view interpolation,image-based rendering,uncertain depth,real time rendering,rendering system,image based rendering
Computer vision,Visual artifact,Colored,Polygon mesh,Computer graphics (images),Computer science,Interpolation,Pixel,Artificial intelligence,Sampling (statistics),Point cloud,Rendering (computer graphics)
Journal
Volume
Issue
ISSN
29
4
0730-0301
Citations 
PageRank 
References 
11
0.54
29
Authors
5
Name
Order
Citations
PageRank
Michael Goesele1100669.58
Jens Ackermann2815.17
Simon Fuhrmann31578.62
Carsten Haubold4110.54
Ronny Klowsky5372.48