Abstract | ||
---|---|---|
Given the ubiquity of multimedia technology, it is important that Computer Science students not only learn the basics of multimedia design, but also gain hands-on experience with applications of the technology. This paper describes the integration of multimedia concepts and tools into a Computer Science curriculum. An NSF-sponsored Multimedia Laboratory was established and used to support three senior-level courses: software engineering, computer graphics, and computer networks. Curriculum development, laboratory exercises, and the role of projects are described. |
Year | DOI | Venue |
---|---|---|
1999 | 10.1145/299649.299740 | ACM Sigcse Bulletin |
Keywords | Field | DocType |
software engineering,computer graphic,computer network | Curriculum development,Mastery learning,Computer science,AP Computer Science,Human–computer interaction,Multimedia,Computer graphics,Computer science curriculum | Conference |
Volume | Issue | ISBN |
31 | 1 | 1-58113-085-6 |
Citations | PageRank | References |
0 | 0.34 | 1 |
Authors | ||
3 |
Name | Order | Citations | PageRank |
---|---|---|---|
P. K. McKinley | 1 | 1397 | 121.87 |
Betty H. C. Cheng | 2 | 3345 | 191.44 |
John J. Weng | 3 | 8 | 2.05 |