Title | ||
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Digital folklore contents on education of childhood folklore and corporate identification system design |
Abstract | ||
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Digital artifacts preserved in digital repositories of museums are mostly static images. However, the artifacts may be lost, degraded, or damaged no matter how well the preservation and exhibition environments have been controlled, which makes the artifacts difficult to recover. Furthermore, if not properly inherited, information regarding making, function, and usage of an artifact might be lost after several generations. Hence, in addition to digitizing folklore artifacts, we have also digitized the crafts in how to make them and skills and rituals in how to use them to be recorded in videos. With abundant digitized collections, the repository website is becoming more and more popular for teachers and students, especially in kindergartens and elementary schools, to extract and create useful teaching materials for folklore education. Recently, folklore contents have been encouraged to be applied in the education of English as second language (ESL), social work, and mathematics. In this study, we applied the digital folklore contents for developing story books to be used in childhood folklore education and for instructing students to design corporate identification system (CIS) as a class exercise. Technology acceptance model (TAM) was used to evaluate perceived usefulness (PU), perceived ease of use (PEU), and behavior intention (BI) in using these digital contents to accomplish their tasks. The results show that the scores of PU, PEU, and BI are all greater than 3 (5-point Likert scale) indicating usefulness and ease of use of the contents and website, as well as a positive attitude toward continuous use of the contents in various educational areas. |
Year | DOI | Venue |
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2010 | 10.1007/978-3-642-13654-2_3 | ICADL |
Keywords | Field | DocType |
continuous use,digitizing folklore artifact,digital content,corporate identification system design,digital artifact,childhood folklore education,abundant digitized collection,digital folklore content,digital repository,folklore education,folklore content,ease of use,social work,system design | Digital preservation,Folklore,Computer science,Usability,Technology acceptance model,Exhibition,Digital artifact,Likert scale,Multimedia,Digital content | Conference |
Volume | ISSN | ISBN |
6102 | 0302-9743 | 3-642-13653-2 |
Citations | PageRank | References |
2 | 0.40 | 9 |
Authors | ||
6 |
Name | Order | Citations | PageRank |
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Ya-Chin Liao | 1 | 6 | 1.24 |
Kuo-An Wang | 2 | 8 | 1.59 |
Po-Chou Chan | 3 | 22 | 5.30 |
Yu-Ting Lin | 4 | 2 | 0.40 |
Jung-I Chin | 5 | 2 | 0.40 |
Yung-Fu Chen | 6 | 155 | 20.85 |