Title
Leather texture generation considering sulci flow
Abstract
This paper introduces a new method for generating leather texture by means of cell simulation considering sulci flow. The cell simulation is based on an analogy of cracks on drying or aging surface. The method uses a mass-spring model for generating sulci flow on a surface of leather. A user can specify a sulcus shape by applying a radial basis function (RBF) for its profile.
Year
DOI
Venue
2007
10.1145/1280720.1280740
SIGGRAPH Posters
Field
DocType
Citations 
Computer vision,Radial basis function,Computer science,Flow (psychology),Artificial intelligence,Sulcus
Conference
0
PageRank 
References 
Authors
0.34
0
4
Name
Order
Citations
PageRank
Kaisei Sakurai142.54
Kazunori Miyata216141.73
Naoki Kawai354.82
Kazuo Matsufuji411.45