Title
Calculation and visualization of the dynamic ability of the human body
Abstract
There is a great demand for data on the mobility and strength capability of the human body in many areas, such as ergonomics, medical engineering, biomechanical engineering, computer graphics (CG) and virtual reality (VR). This paper proposes a new method that enables the calculation of the maximal force exertable and acceleration performable by a human body during arbitrary motion. A musculoskeletal model of the legs is used for the calculation. Using our algorithm, it is possible to evaluate whether a given posture or motion is a feasible one. A fool to visualize the calculated maximal feasibility of each posture is developed. The obtained results can be used as criteria of manipulability or strength capability of the human body, important in ergonomics and human animation. Since our model is muscle-based, it is possible to simulate and visualize biomechanical effects such as fatigue and muscle training. The solution is based on linens programming and the results can be obtained in veal time. Copyright (C) 1999 John Wiley & Sons, Ltd.
Year
DOI
Venue
1999
10.1002/(SICI)1099-1778(199904/06)10:2<57::AID-VIS196>3.3.CO;2-I
JOURNAL OF VISUALIZATION AND COMPUTER ANIMATION
Keywords
Field
DocType
muscle-based model,human strength calculation,human strength visualization
Virtual reality,Computer graphics (images),Computer science,Linear programming,Artificial intelligence,Computer graphics,Biomechanical engineering,Computer vision,Visualization,Simulation,Animation,Acceleration,Human body
Journal
Volume
Issue
ISSN
10
2
1049-8907
Citations 
PageRank 
References 
14
3.92
8
Authors
3
Name
Order
Citations
PageRank
Taku Komura12343142.42
Yoshihisa Shinagawa21900124.80
Tosiyasu L. Kunii31081291.64