Title
Method of Batik Simulation Based on Interpolation Subdivisions.
Abstract
According to realized Batik Renderings, we presented an algorithm for creating ice crack effects as found in Batik wax painting and Batik techniques. This method is based on Interpolation Subdivisions algorithm, which can produce crackle effects similar to the natural texture generated in the batik handcraft. In this method, the natural distribution of ice crack is created by Random distribution function, and then the creating of ice crack is controlled by Interpolation Subdivisions algorithm and the modified DLA algorithm, and the detail is associated with those parameters: The number of growth point, noise, direction, attenuation and so on. Then we blend Batik vector graphics with the ice crack and Mix Color between them, finally, such post processing realizes the visual effect. The simulation results show that this method can create different forms of ice crack effects, and this method can be used in dyeing industry. ? 2014 ACADEMY PUBLISHER.
Year
DOI
Venue
2014
10.4304/jmm.9.2.286-293
Journal of Multimedia
Keywords
DocType
Volume
Batik,Ice crack,Interpolation subdivisions,Segments substitution
Journal
9
Issue
Citations 
PageRank 
2
0
0.34
References 
Authors
3
3
Name
Order
Citations
PageRank
Jian Lv101.35
Weijie Pan251.61
Zhenghong Liu351.56