Abstract | ||
---|---|---|
Virtual agents are traditionally constrained in their embodiment, as they are restricted to one form of body. We propose allowing them to change their embodiment in order to expand their capabilities. This presents users with a number of difficulties in maintaining the identity of the agents, but these can be overcome by using identity cues, certain features that remain constant across embodiment forms. This paper outlines an experiment that examines these identity cues, and shows that they can be used to help address this identity problem. |
Year | DOI | Venue |
---|---|---|
2005 | 10.1007/11550617_38 | IVA |
Keywords | Field | DocType |
virtual agent,identity problem,certain feature,identity cue,embodiment form,embodied agent | Intelligent agent,Virtual machine,Virtual agent,Computer science,Embodied cognition,Human–computer interaction,Artificial intelligence,Identity problem,Computer animation,User interface,Multimedia | Conference |
Volume | ISSN | ISBN |
3661 | 0302-9743 | 3-540-28738-8 |
Citations | PageRank | References |
3 | 0.46 | 17 |
Authors | ||
5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Alan N. Martin | 1 | 21 | 2.05 |
Gregory M. P. O'Hare | 2 | 977 | 103.51 |
Brian R. Duffy | 3 | 247 | 19.06 |
Bianca Schön | 4 | 31 | 3.28 |
John F. Bradley | 5 | 38 | 3.37 |