Abstract | ||
---|---|---|
In this paper, a smart client model tailored for online game on portable devices is presented. Based on the context of game environment, server-side programming paradigm and smart deployment techniques are proposed to address the problems that emerge in online mobile game development. Network traffic issues of such a model are also discussed in this paper. An illustrative example is given in the last part of the paper. |
Year | DOI | Venue |
---|---|---|
2004 | null | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
Keywords | Field | DocType |
server-side programming paradigm,smart client model,smart client technique,network traffic issue,smart deployment technique,illustrative example,portable device,game environment,last part,online mobile game development,online game,programming paradigm | Software deployment,Programming paradigm,Computer science,Video game development,Game design document,Game Developer,Game development tool,Multimedia,Software development,Smart client | Conference |
Volume | Issue | ISSN |
3605 LNCS | null | 16113349 |
ISBN | Citations | PageRank |
3-540-28128-2 | 0 | 0.34 |
References | Authors | |
6 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Huacheng Ke | 1 | 0 | 0.34 |
Haixiang Zhang | 2 | 64 | 12.19 |
Chun Chen | 3 | 4727 | 246.28 |