Title | ||
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Detection Of Faces In Wire-Frame Polyhedra - Interactive Modelling Of Uniform Polyhedra |
Abstract | ||
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This paper presents an interactive modelling system of uniform polyhedra including regular polyhedra, semi-regular polyhedra, and intersected concave polyhedra. In our system, user can virtually "make" and "handle" them interactively. The coordinate of vertices are computed without the knowledge of faces, solids, or metric information, but only with the isomorphic graph structure. After forming a wire-frame polyhedron, the faces are detected semi-automatically through user-computer interaction. This system can be applied to recreational mathematics, computer assisted education of the graph theory, and so on. |
Year | Venue | Keywords |
---|---|---|
2008 | GRAPP 2008: PROCEEDINGS OF THE THIRD INTERNATIONAL CONFERENCE ON COMPUTER GRAPHICS THEORY AND APPLICATIONS | uniform polyhedron, polyhedral graph, simulated elasticity, interactive computing, recreational mathematics |
Field | DocType | Citations |
Computer vision,Computer graphics (images),Dual polyhedron,Computer science,Polyhedron,Artificial intelligence | Conference | 0 |
PageRank | References | Authors |
0.34 | 0 | 1 |
Name | Order | Citations | PageRank |
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Hidetoshi Nonaka | 1 | 85 | 12.18 |