Abstract | ||
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In this paper we describe two Augmented Reality (AR) applications for children using mobile phones as the user interface. We make use of standard mobile phones readily available in the consumer market without making any hardware modifications to them. The first AR application we describe is the AR Comic Book which allows children to view their favorite cartoon characters in full 3D appearing on books or magazines (or any paper). These 3D virtual characters are rendered into the actual scene captured by the mobile phone's camera. The second AR application is the AR Post-It, which combines the speed of traditional electronic messaging with the tangibility of paper based messages. The key concept of the AR Post-It system is that the messages are displayed only when the intended receiver is within the relevant spatial context. For both these applications a server is used to do the image processing tasks and the phone connects to the server using Bluetooth. |
Year | DOI | Venue |
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2004 | 10.1145/1017833.1017864 | IDC |
Keywords | Field | DocType |
ar post-it,ar application,ar comic book,mobile phone,favorite cartoon character,augmented reality,standard mobile phone,bluetooth,consumer market,comic book,ar post-it system,actual scene,spatial context,user interface,image processing | Comics,Computer science,Image processing,Augmented reality,Phone,Human–computer interaction,Mobile phone,Spatial contextual awareness,User interface,Multimedia,Bluetooth | Conference |
ISBN | Citations | PageRank |
1-58113-791-5 | 3 | 0.41 |
References | Authors | |
2 | 4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Siddharth Singh | 1 | 19 | 5.10 |
Adrian David Cheok | 2 | 2233 | 254.03 |
Guo Loong Ng | 3 | 4 | 0.78 |
Farzam Farbiz | 4 | 475 | 52.46 |