Abstract | ||
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This paper presents a plausible method for large water droplet morphing, taken into account the rigid transformation. The droplet on a plane was represented by the contact area, which was described via “a variational implicit function” in 2D, together with a profile curve. Then we made use of distance fields generated from the boundary of contact area to drive the morphing. The deforming direction and speed were well controlled to give a very smooth and stable deformation. The morphing procedure was combined with rigid transformation synchronously, which yield more natural effect. Finally, the ray-tracing method was employed for rendering the realistic scene. |
Year | DOI | Venue |
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2005 | 10.1007/11428831_83 | International Conference on Computational Science (1) |
Keywords | Field | DocType |
contact area,morphing procedure,deforming direction,ray-tracing method,distance field,plausible method,rigid transformation synchronously,natural effect,rigid transformation,large water droplet morphing,ray tracing | Morphing,Ray tracing (graphics),Computer science,Calculus of variations,Rigid transformation,Implicit function,Contact area,Deformation (mechanics),Geometry,Rendering (computer graphics) | Conference |
Volume | ISSN | ISBN |
3514 | 0302-9743 | 3-540-26032-3 |
Citations | PageRank | References |
0 | 0.34 | 11 |
Authors | ||
4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Lanfen Lin | 1 | 78 | 24.70 |
Shenghui Liao | 2 | 70 | 14.44 |
Ruofeng Tong | 3 | 466 | 49.69 |
Jinxiang Dong | 4 | 311 | 65.36 |