Title
A variable size mechanism of distributed graph programs for creating agent behaviors.
Year
DOI
Venue
2013
10.1109/CEC.2013.6557773
IEEE Congress on Evolutionary Computation
Keywords
Field
DocType
directed graphs,divide and conquer methods,genetic algorithms,multi-agent systems,trees (mathematics),agent behavior creation,benchmark problems,directed graph structures,distributed graph programs,divide and conquer method,dynamic environments,genetic network programming,graph-based evolutionary algorithms,muItiagent systems,string structures,tileworld problem,tree structures,variable size distributed GNP,variable size mechanism,decision making,directed graph,distributed structure,evolutionary computation,reinforcement learning,variable size
Evolutionary algorithm,Computer science,Genetic programming,Theoretical computer science,Artificial intelligence,Divide and conquer algorithms,Genetic algorithm,Benchmark (computing),Reinforcement learning,Mathematical optimization,Directed graph,Evolutionary computation,Machine learning
Conference
Citations 
PageRank 
References 
0
0.34
5
Authors
4
Name
Order
Citations
PageRank
Shingo Mabu149377.00
Kotaro Hirasawa2704113.11
Masanao Obayashi319826.10
Takashi Kuremoto419627.73