Abstract | ||
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For the first time, behavioral data, biosignals and eye-movement recordings are used to study the disjunction effect in the Prisoner's dilemma game. The effect is manifested in choosing one of the possible moves in the PD game (cooperation) more often when the opponent's move is unknown than when it is known, no matter which of the two possible moves it is. Several explanations for this effect have been proposed some of which attribute such paradoxical behavior to the higher cognitive load when the opponent's move is not known. The goal of the present paper is to explore the potential of galvanic skin response and eye-movement recordings to study the affective responses and the information acquisition patterns contributing to this effect. |
Year | DOI | Venue |
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2010 | 10.3233/978-1-60750-692-8-311 | WIRN |
Keywords | Field | DocType |
information acquisition pattern,affective response,higher cognitive load,behavioral data,disjunction effect,dilemma game,possible move,galvanic skin response,pd game,multi-modal analysis,eye-movement recording,modal analysis,prisoner s dilemma | Simultaneous game,Computer science,Prisoner's dilemma,Cognitive psychology,Artificial intelligence,Dilemma,Adversary,Cognitive load,Affect (psychology),Superrationality,Machine learning,Modal analysis | Conference |
Volume | ISSN | Citations |
226 | 0922-6389 | 0 |
PageRank | References | Authors |
0.34 | 1 | 2 |
Name | Order | Citations | PageRank |
---|---|---|---|
Evgenia Hristova | 1 | 6 | 3.05 |
Maurice Grinberg | 2 | 53 | 38.54 |