Title
Improving game accessibility with vibrotactile-enhanced hearing instruments
Abstract
In this work we present enhanced hearing instruments (HIs) that provide vibrotactile feedback behind the user's ears in parallel to sound. Using an additional feedback modality we display dedicated vibrotactile patterns to support the user in localizing sound sources. In a study with 4 HI users and 5 normal hearing participants we deploy the system in a gaming scenario. The open source availability of the mainstream 3D first person shooter game used in the study allowed us to add code for accessibility. We evaluate the system qualitatively with user questionnaires and quantitatively with performance metrics calculated from statistics within the game. The system was perceived as beneficial and allowed the HI users to achieve gaming performance closer to that of normal hearing participants.
Year
DOI
Venue
2012
10.1007/978-3-642-31522-0_70
ICCHP (1)
Keywords
Field
DocType
system qualitatively,person shooter game,additional feedback modality,gaming scenario,hearing instrument,sound source,improving game accessibility,normal hearing participant,vibrotactile-enhanced hearing instrument,gaming performance,performance metrics,user questionnaire
Computer science,Hearing instruments,Multimedia
Conference
Volume
ISSN
Citations 
7382
0302-9743
1
PageRank 
References 
Authors
0.37
5
6
Name
Order
Citations
PageRank
Bernd Tessendorf1264.65
Peter Derleth2244.38
Manuela Feilner3264.37
Daniel Roggen41851137.05
Thomas Stiefmeier536025.69
Gerhard Tröster62493250.70