Title
Sketch based construction and rendering of implicit models
Abstract
We present an implicit modeling system as a tool for creating a wide range of aesthetic models. Because of their ability to form blends and produce both organic shapes as well as man-made objects, implicit surfaces are a good medium for artists seeking new ways to experiment with 3D modeling. Implicit models can be created using our sketch-based modeling tool Shapeshop and also by using a procedural interface. Further, we exploit the differential properties of implicit surfaces to explore new techniques for rendering hierarchical, skeletal implicit models in several pen and ink styles. Our method extracts and stylizes silhouette strokes, lines following local shape features, such as those caused by CSG junctions and abrupt blends, and short interior marks to reveal basic form. In this approach we use a particle system as a basis for the stroke extraction method.
Year
DOI
Venue
2005
10.2312/COMPAESTH/COMPAESTH05/067-074
Computational Aesthetics
Keywords
Field
DocType
implicit modeling system,basic form,method extract,particle system,new way,skeletal implicit model,implicit model,sketch-based modeling tool,implicit surface,new technique,surface,solid
Computer vision,Particle system,Computer graphics (images),Silhouette,Computer science,Exploit,Artificial intelligence,Stroke extraction,Rendering (computer graphics),3D modeling,Sketch
Conference
ISBN
Citations 
PageRank 
3-905673-27-4
5
0.49
References 
Authors
17
6
Name
Order
Citations
PageRank
B. Wyvill115616.60
K. Foster250.49
P. Jepp350.49
Ryan Schmidt456726.74
Mario Costa Sousa598668.96
J. A. Jorge61338.37