Title
Self-tuning experience weighted attraction learning in games
Abstract
Self-tuning experience weighted attraction (EWA) is a one-parameter theory of learning in games. It addresses a criticism that an earlier model (EWA) has too many parameters, by fixing some parameters at plausible values and replacing others with functions of experience so that they no longer need to be estimated. Consequently, it is econometrically simpler than the popular weighted fictitious play and reinforcement learning models. The functions of experience which replace free parameters “self-tune” over time, adjusting in a way that selects a sensible learning rule to capture subjects’ choice dynamics. For instance, the self-tuning EWA model can turn from a weighted fictitious play into an averaging reinforcement learning as subjects equilibrate and learn to ignore inferior foregone payoffs. The theory was tested on seven different games, and compared to the earlier parametric EWA model and a one-parameter stochastic equilibrium theory (QRE). Self-tuning EWA does as well as EWA in predicting behavior in new games, even though it has fewer parameters, and fits reliably better than the QRE equilibrium benchmark.
Year
DOI
Venue
2007
10.1016/j.jet.2005.12.008
Journal of Economic Theory
Keywords
DocType
Volume
C72,C91
Journal
133
Issue
ISSN
Citations 
1
0022-0531
23
PageRank 
References 
Authors
2.91
6
3
Name
Order
Citations
PageRank
Teck H. Ho118117.75
Colin F. Camerer220237.90
Juin-Kuan Chong39316.62