Title
On the complexity of problems on simple games.
Abstract
Simple games cover voting systems in which a single alternative, such as a bill or an amendment, is pitted against the status quo. A simple game or a yes-no voting system is a set of rules that specifies exactly which collections of "yea" votes yield passage of the issue at hand. Each of these collections of "yea" voters forms a winning coalition. We are interested in performing a complexity analysis on problems defined on such families of games. This analysis as usual depends on the game representation used as input. We consider four natural explicit representations: winning, losing, minimal winning, and maximal losing. We first analyze the complexity of testing whether a game is simple and testing whether a game is weighted. We show that, for the four types of representations, both problems can be solved in polynomial time. Finally, we provide results on the complexity of testing whether a simple game or a weighted game is of a special type. We analyze strongness, properness, weightedness, homogeneousness, decisiveness and majorityness, which are desirable properties to be fulfilled for a simple game. Finally, we consider the possibility of representing a game in a more succinct and natural way and show that the corresponding recognition problem is hard.
Year
DOI
Venue
2011
10.1051/ro/2011115
RAIRO-OPERATIONS RESEARCH
Keywords
Field
DocType
Simple,weighted,majority games,NP-completeness
Simultaneous game,Combinatorial game theory,Mathematical optimization,Computer science,Repeated game,Normal-form game,Screening game,Sequential game,Game tree,Game complexity
Journal
Volume
Issue
ISSN
45
4
0399-0559
Citations 
PageRank 
References 
9
0.58
14
Authors
4
Name
Order
Citations
PageRank
J. Freixas117121.48
Xavier Molinero213315.58
Martin Olsen37411.99
Maria J. Serna447370.53