Abstract | ||
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We present a real-time method to model and render contact force and moment between two rigid bodies, taking into account friction, gravity, and dynamic effects. |
Year | DOI | Venue |
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2004 | 10.1109/MCG.2004.59 | IEEE Computer Graphics and Applications |
Keywords | Field | DocType |
real-time method,dynamic effects,physically accurate haptic rendering,rigid body,account friction,dynamic effect,render contact force,computational geometry,real time,interpolation,virtual reality,method of moments | Computer vision,Virtual reality,Computer science,Haptic rendering,Computational geometry,Interpolation,Contact force,Wrench,Artificial intelligence,Method of moments (statistics),Contact states | Journal |
Volume | Issue | ISSN |
24 | 6 | 0272-1716 |
Citations | PageRank | References |
13 | 0.70 | 9 |
Authors | ||
2 |