Title
Implementation of float-float operators on graphics hardware
Abstract
The Graphic Processing Unit (GPU) has evolved into a powerful and flexible processor. The latest graphic processors provide fully programmable vertex and pixel processing units that support vector operations up to single floating-point precision. This computational power is now being used for general-purpose computations. However, some applications require higher precision than single precision. This paper describes the emulation of a 44-bit floating-point number format and its corresponding operations. An implementation is presented along with performance and accuracy results.
Year
Venue
Keywords
2006
Clinical Orthopaedics and Related Research
graphics hardware,floating point,support vector
Field
DocType
Volume
Single-precision floating-point format,Half-precision floating-point format,Graphics hardware,Floating point,Computer science,Double-precision floating-point format,Parallel computing,General-purpose computing on graphics processing units,Computer hardware,IEEE floating point,Extended precision
Journal
abs/cs/060
Citations 
PageRank 
References 
11
1.81
7
Authors
2
Name
Order
Citations
PageRank
Guillaume Da Graça1122.36
David Defour213118.28