Title
Exploring the usability of immersive interactive storytelling
Abstract
The Entertainment potential of Virtual Reality is yet to be fully realised. In recent years, this potential has been described through the Holodeck™ metaphor, without however addressing the issue of content creation and gameplay. Recent progress in Interactive Narrative technology makes it possible to envision immersive systems. Yet, little is known about the usability of such systems or which paradigms should be adopted for gameplay and interaction. We report user experiments carried out with a fully immersive Interactive Narrative system based on a CAVE-like system, which explore two interactivity paradigms for user involvement (Actor and Ghost). Our results confirm the potential of immersive Interactive Narratives in terms of performance but also of user acceptance.
Year
DOI
Venue
2010
10.1145/1889863.1889887
VRST
Keywords
Field
DocType
immersive interactive storytelling,entertainment potential,immersive interactive narratives,immersive system,immersive interactive narrative system,user involvement,user experiment,interactive narrative technology,user acceptance,recent progress,cave-like system,virtual reality,user experience,virtual actor
Interactivity,Virtual reality,Computer science,Simulation,Usability,Narrative,Human–computer interaction,Content creation,Interactive storytelling,Multimedia,Interactive media,Interactive systems engineering
Conference
Citations 
PageRank 
References 
5
0.46
27
Authors
5
Name
Order
Citations
PageRank
Jean-Luc Lugrin138338.87
M. Cavazza21605161.76
David Pizzi330920.24
Thurid Vogt445933.72
Elisabeth André53634433.65