Title
Hand gesture recognition and virtual game control based on 3D accelerometer and EMG sensors
Abstract
This paper describes a novel hand gesture recognition system that utilizes both multi-channel surface electromyogram (EMG) sensors and 3D accelerometer (ACC) to realize user-friendly interaction between human and computers. Signal segments of meaningful gestures are determined from the continuous EMG signal inputs. Multi-stream Hidden Markov Models consisting of EMG and ACC streams are utilized as decision fusion method to recognize hand gestures. This paper also presents a virtual Rubik's Cube game that is controlled by the hand gestures and is used for evaluating the performance of our hand gesture recognition system. For a set of 18 kinds of gestures, each trained with 10 repetitions, the average recognition accuracy was about 91.7% in real application. The proposed method facilitates intelligent and natural control based on gesture interaction.
Year
DOI
Venue
2009
10.1145/1502650.1502708
IUI
Keywords
Field
DocType
Accelero-meter,Electromyogram.,Gesture recognition,Human computer interaction
Computer vision,Decision fusion,Accelerometer,Gesture,Computer science,Gesture recognition,Virtual game,Speech recognition,Artificial intelligence,Hidden Markov model,Cube
Conference
Volume
Issue
Citations 
null
null
50
PageRank 
References 
Authors
2.50
7
6
Name
Order
Citations
PageRank
Xu Zhang139037.49
Xiang Chen2906.78
Wen-hui Wang3564.97
Ji-hai Yang422613.30
Vuokko Lantz533320.79
Kongqiao Wang663443.95