Title
Perceptual LOD under Low Resolution Conditions.
Abstract
In this paper, we propose a Perceptual LOD (Level of Detail) system based on a skeleton structure by integrating the concepts of the human perceptual system and 3D skeletons into the weighting mechanism of error metrics for mesh simplification. The human reception system refers to the way a human being identifies a graphic object. It consists of "template-matching theories", "prototype-matching theories" and "feature-discrimination theories". From the psychological point of view, the 3D skeleton of an object can be considered as an extremely simplified description of its original shape. It provides important visual clues to keep a model recognizable even if it is extremely simplified. The 3D skeleton is extracted from the model by a DCG (Domain Connected Graph) algorithm first. In accordance with their alignment to the skeleton structure, the vertices of a given model are hierarchically clustered. Fuzzy sets are then adopted to identify the possible prototype from a prototype database. During the model-simplification stage, the weighting value of each vertex is adjusted not only depending on the geometric and topological information, but also on those perception-oriented considerations. A preliminary experiment result shows that our method is effective for shape-preserving with low resolution LOD.
Year
Venue
Keywords
2011
JOURNAL OF INFORMATION SCIENCE AND ENGINEERING
computer graphics,level of detail,3D skeleton,human perceptual system,QEM
Field
DocType
Volume
Graphics,Weighting,Pattern recognition,Level of detail,Computer science,Computational geometry,Fuzzy set,Perceptual system,Artificial intelligence,Connectivity,Pattern matching,Distributed computing
Journal
27
Issue
ISSN
Citations 
3
1016-2364
1
PageRank 
References 
Authors
0.36
5
3
Name
Order
Citations
PageRank
Lieu-Hen Chen1539.93
Yu-Sheng Chen2638.02
Tsung-Chih Tsai340.77